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Professional
Much of my experience has been in publishing, lately specializing in the design and development of "new media" content for interactive presentations, Computer-Based Training, CD-ROM projects, and (of course) the Internet. My earlier background was in theater scene and lighting design, traditional graphic arts, newpaper and magazine layout, technical and conceptual illustration and as a photo and copy editor.
I enjoy brainstorming with my peers to articulate the objectives at hand and offer solutions that outline the variety and tradeoffs of emerging technologies. Web design in particular presents a constant challenge to present a rich experience without the cost of large downloadable graphics, gratuitous plug-ins, or browser-specific features.
Below you'll find a listing of my skills and qualifications in all disciplines of multimedia design, production and project management. Each item either outlines specific tasks or considerations for that aspect of development.
- New Media Authoring & Animation
- QuickTime, AVI, Surround Video, QTVR, Windows Media, Director (including Lingo, Flash and Shockwave), 3D rendering, audio/video editing and sound effects design.
- Digital Imaging & Audio
- Motion capture, film scanning, digital audio editing and sound f/x.
- HTML/DHTML Scripting
- Cross-platform development for Firefox and Internet Explorer.
- Graphics Format and Palette Management
- DeBabelizer, ImageReady and other image processing and conversion tools.
- Content Development
- Research and identify sources for stock photography, "buyout" music or sound effects, acquiring & licensing digital content and licensing, auditioning talent, studio direction.
- Task Definition
- Articulate objectives, forecast troubleshooting issues and apply my experience in the visual and technical areas to define tradeoffs between design concepts and technology.
- Team Building
- Develop technical and professional relationships between workgroups, as well as recruiting and recommending contract and outsourced talent.
- Process Development
- Creating low-support production methods and procedures, documentation and training.
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